![]() ![]() Opengl 4.3 amd cards drivers#AMD has released a new set of WHQL drivers for Radeon HD 5000/6000/7000 videocards. It won’t run the compute shaders, presumably because of the 4.2 context, even though GLSL is 4.3. AMD Catalyst 13.4 WHQL Released with New OpenGL 4.3 Extensions. In the log file it has this: > Window main_window3d - demo created with an OpenGL 4.2 > Quick OpenGL information for window > - # OpenGL extensions: > - OpenGL renderer model: AMD Radeon HD 7900 > - OpenGL renderer vendor: ATI Technologies > - OpenGL API version: 0 Compatibility Profile Context > - OpenGL shading language version: 4.30 (9) AMD Radeon Pro WX 3200 100-506115 4GB 128-bit GDDR5 PCIe 3.0 x16 (x8 Electrical) Low Profile Workstation Video Card. ![]() I was trying to find a demo program to test it out, and tried GLSL Hacker. PNY Quadro P400 VCQP400V2-PB 2GB 64-bit GDDR5 PCI Express 3.0 x16 Low Profile Workstation Video Card. I did two tests: one under Windows 8 64-bit with a Radeon HD 7970 and a second under Linux Mint 15 with a Radeon HD 7770. OpenGL 4.3 Compute Shaders Quick Test on AMD Radeon (Linux and Windows) 4 JeGX With the release of a new graphics driver with full OpenGL 4.3 support by AMD for Windows and Linux, I couldn’t resist to test compute shaders, one of the media features of OpenGL 4.3. It’s a Radeon 7950 powercolor with the latest catalyst driver (13.9). With the release of a new graphics driver with full OpenGL 4.3 support by AMD for Windows and Linux, I couldn’t resist to test compute shaders, one of the media features of OpenGL 4.3. Id also would like to make the licensing clear (probably BSD). Currently I am working on the new version, but theres really a huge change, so please, be patient. I’d like to try out the new compute shaders, and I’m trying to figure out if my card can handle it. xml which is great news for community, bad news for me and this project as it strongly depends on the old format. Apologies if this is in the incorrect spot. ![]()
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